Archive for Art

TigerHawks: Plane assets

 

plane

Here are a couple of assets for the hero and enemy planes. I needed full turn-arounds to really give the player a wild ride when it comes to evading missiles, performing evasive maneuvers, and crash diving after being destroyed. There was a short time when I considered building this game in 3D, but I like the 2D look. I feel that it lends a little more soul to the game.

planeEnemy

I now have initial build installing to PC, Android, OUYA and iOS. I’ll be using the Citrus engine to better handle asset management and Stage3D rendering. If Beards and Glory taught me anything, it’s that reinventing the wheel can be a colossal waste of time. Gamepad support is enabled on PC and OUYA, but Android and iOS will have the option of using controller overlays on screen. Not my favorite thing in the world, but what are you going to do… that’s the hell of building for touchscreen. Keep and eye open over the next few weeks for some rudimentary gameplay. This is all so exciting.

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TigerHawks: Logo, first run

logo3

Here it is, a first run at the main logo for the game. I’m going for an aviator patch.

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TigerHawks: More feminine female pilots

 

soldiersFemale2.1I heard a lot of good critiques from you guys stating that the female pilots weren’t feminine enough, so I’ve done a second pass at them and posed their previous iteration next to them for reference. The ladies now have more slender necks, wider hips, more slender arms, and less androgynous hair styles. Let me know what you think. That’s why this is called ‘Concept Art’.

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TigerHawks: Female Pilots

soldiersFemale

Meet the female crew members.  Except ol’ blue-hair over there. Had to photobomb the pic I see. What a tool.

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TigerHawks Concept Art: Pilots

characters2

So, I had a really interesting idea to add a different aspect of gameplay to TigerHawks. You would assume the role of a fighter pilot, and based on your interaction with other pilots in-between missions, you may receive boosts in abilities, weapons, missions, etc, OR… you may end up pissing off your wing man, thereby making them less eager to help you out with bogeys on your tail.

Here are some concepts of your fighter colleagues. Female pilots are coming soon.

Some people like seeing how I go about drawing this kind of art. Here is a quick Photoshop sketch of the first pilot. From the sketch, I traced and colored him into Flash, then did a TON of touch-ups to get his color, line-weight and proportions looking good. The other pilots use the same body (albeit scaled), and their faces are slightly perturbed from the original (hair color, facial structure, eye shape, mouth shape) until they have their own look.

 

soldiers

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TigerHawks: Combat and Carrier Landing concept art.

 

combat

Here’s some concept art on combat and landing on a carrier. The combat is more open than most shoot’em-ups, where you rely more heavily on radar to track your opponents. Landing ends up being a little mini-game, which helps you build experience. Building experience increases your rank, which allows you to fly more capable planes.

I’m getting super excited about this one, guys! 

carrierLanding

carrierLandingNight

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TigerHawks: Evading Bogeys and Helping Your Wingman

evadeBogey

Here are some concept images of trying to evade a bogey on your tail, and helping out your wing man if he’s got one on his tail.

helpAWingman

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TigerHawks: Missile Lock

Here’s some concept art of what a missileLockmissile lock should look like in-game. Getting PUMPED!

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More concept art

aurelia2

I’m working on a new idea, which may end up being my first trip into doing 3D development in Unity. I’ve been doing a LOT of training in 3D modeling lately. In fact, here’s my first textured model.

sword

 

I know… I have a long way to go. But, it’s happening finally. Been looking forward to this transition for almost a decade.

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A new project in the works

For the first time in a long while, I had one of those moments where you’re suddenly filled with a new and exciting idea. I drew out what I could, and I like where it’s going.

girl

 

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