Just wrapped up the color concept for the Vendor and merchant. Merchants are your typical one stop shop for items and secondary weapons.
Just wrapped up the color concept for the Vendor and merchant. Merchants are your typical one stop shop for items and secondary weapons.
Here’s the Town Hall, a hot spot to find new quests to help gather cash, items, and progress the storyline. The mayor… looks familiar…
Another level asset completed. The Inn is going to be a location to pick up quests, buy and sell items, and to get an immediate heal on all stats. There will be Inns scattered all over the place, so I’ll be working on how to do a little dynamic recoloring to keep it lively.
Still working on how to implement implicit save points. In the mean time, the Inns will be where you save your games.
Here’s a semi final run at the blacksmith shop and black smith. You can find a link to the original concept art here.